Factors to be considered while choosing software for multimedia production

MULTIMEDIA PRODUCTION 4(1+3)
Lesson 6 : Softwares for Producing Multimedia and Interface Elements

Factors to be considered while choosing software for multimedia production

Multimedia is making a difference by providing ways of delivering learning materials that are less expensive and more convenient. The key to any learning process is that it must be relevant and it must keep the learner engaged. Educational multimedia is no exception. This can be proved after seeing the growing use of graphics, illustrations, animations and sound in educational multimedia. It is therefore essential to choose that software which enable to execute project with the minimum possible effort and maximum possible productivity. Multimedia software have unlimited features. You can choose among several hundred colors, dozens of fonts, a wide variety of color-coordinated templates and many other incredible options. Before starting to select software, one should start with an outline of the project and decide what is expected from the project.

Sl. No

Feature

Description


Usability

Should have a capability to deal with a variety of text, images video and sound formats with precision and ease.


Animations

Should have wide ranging capabilities in terms of interactive simulations, media support, animated buttons, illustrations,maps,etc.


Smoothness

Should have anti-aliasing feature, meaning that all letter and image edges are smooth.


Integration

Should have integration capabilities with a wide range of software used for different jobs like Real, ActiveX, Shockwave, Flash, QuickTime, Photoshop and other applications .


Delivery

Should be able to develop one piece of content for delivery on different media types.


User freindliness

Should be the easiest, most versatile, and have the most pre-built models


Clientele

Should have applications for instructional designers, subject matter experts, training developers and others.

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Last modified: Tuesday, 22 November 2011, 10:38 AM