Related principles used for creating rhythm in the design Repetition

Apparel Designing and Construction 3(1+2)

Lesson 9 : Rhythm

Related principles used for creating rhythm in the design Repetition

Repetition is the recurrence of the feature; the feature remains same but the position varies i.e., the use of a feature in the design more than once but at different positions. It is an underlying principle for creating rhythm in a design. The repetition can be of two types:

Regular repetition: A repetition is called regular when the repeat of the feature has even spacing. The regular repetition in vertical direction increases the apparent vertical length in the design.

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Irregular repetition: A repetition is called irregular when the repeat of the feature has uneven spacing. The irregular repetition in vertical direction creates the illusion of width in the design.

Parallelism

Parallelism is the continuous and equidistant placement of the feature in the design (Fig.9.6) on the same plane; in case the feature is line, parallelism arranges the lines such that they never meet to each other in the design and their direction is perpendicular to direction of parallel repeat. It is also an underlying principle for creating rhythm in a design.

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Sequence

Sequence is the order of succession of different features in the design where each feature has its own importance and implication. For example, the order of coloured buttons in a row does not affect the design but if a row of button of different colours has to be repeated, then the order of coloured buttons has to be same to achieve sequence in the design since there the order of colour is important. It is also an underlying principle for creating rhythm in a design.

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Alternation

Alternation is the repetition of only two features (Fig.9.7) in design and that too in sequential manner i.e., one after the other. It is also an underlying principle for creating rhythm in a design by combining repetition and sequence.

Gradation

Gradation is the transition of the feature in design such that a specific aspect of the feature advances or reduces (Fig.9.8) i.e., the feature does not changes as such but one aspect of the feature change in the next repeat that distinguish it from the previous. For example, the use of shades of a hue in gradation creates the pleasing effect in a design. It is also an underlying principle for creating rhythm in a design.

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Concentricity

Concentricity is the repeated arrangement of a feature in a manner that it has common centre for each repeat (Fig 9.9) i.e., a feature increases in size without change in its point of origin as well as the shape. Hence, each repeat of the feature has the progressive increase at all the points like ripples in water when a stone is thrown. It is also an underlying principle for creating rhythm as well as focal point in a design

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Radiation

Radiation is the arrangement of a feature in a manner that it appears to evolve from a centre point (visible or invisible) and emerge out as rays creating an effect along the radius of the circle. It is also an underlying principle for creating rhythm in a design. It play important role in controlling the attention to a specific portion of the garment as well as the part of the wearer.

Transition

Transition is the process of changing from one style, state, condition, position, etc. to another without any break point during modification. It makes a feature to adapt distinction in few aspects during the process of change such that it appears gliding gradually rather than jumping from one place to other. It is a linear principle that play effective role in creating rhythm in a design. It produces a gentle feeling in a garment.

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Last modified: Monday, 30 January 2012, 5:52 AM