The two major editorial concerns are time and rhythm. An editor can extend or compress action, thereby controlling time. He can make an event shorter or longer by use of inter-cuts or dissolves, fades, and wipes. The more the number of inter-cuts, the longer will be the sequence.
Every shot scene has an inherent rhythm. A chase sequence has fast moving objects within the frame and cutting rapidly between and among them will create a faster rhythm. For example, if the movement of a boat itself is slow, the cutting will be slow. Once the editor understands the mood that needs to be created, she will create the necessary rhythm. This rhythm is determined by everything that is happening in the scene-the movement of the camera, the pace of the action, the speed of the dialogue, and the number of events happening at the same time. Once an editor understands the rhythmic quality of a scene-'joyful', 'sad', 'frenetic'-she can determine how long it should run, and which scenes should follow or precede it. A good editor always selects scenes that are good both inherently and in relation to each other. The editor determines the length of each scene, the transitions from one scene to another, the order of the scenes, and all the supporting elements such as sound, music, and voices that will be used. A good video will have a graph that takes the viewers through ups and downs, fast and slow sequences.
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