Navigation Structures

MULTIMEDIA PRODUCTION 4(1+3)
Lesson 8 : Navigation

Navigation Structures

The method you provide to the viewers for navigating from one place to another in the project is part of the user interface. The success of the user Interface depends not only upon the general design and graphic art but also depends upon the position of interactive buttons or hot spots.
When we design multimedia we generally work with two type of structures, they are:

  1. Depth structure: it represents the complete Navigation map and describes all the links between all the components of your project.
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  2. Surface structure: It represents the structures actually realized by a user while navigating the depth structure.
    1. When we are designing Navigation map, it helps to think about surface structure.
    2. Many Navigation maps are essentially non-linear.
    3. In this Navigational system, viewers are always free to jump to an index, a glossary various menus, and the user should be given free choice.
    4. The architectural drawings for your multimedia project are the story boards and Navigation amps.
    5. The story board is married to the Navigation maps during the design process, and help to visualize the information architecture.

The items in boxes are not only descriptions of content but also active buttons that can take users directly to that content.
Story Board:
Creating drawings or sketches to visualize the content of a project.
The graphic and text outlines that describe each part of a project in exact detail. It is organized sequentially, screen by screen and each screen is sketched out with design notes and specifications before rendering.

Multimedia provides great power for jumping about within your project’s content and though it is important to give users a sense of free choice, too much freedom can be disconcerting, and viewers may get lost.

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Last modified: Wednesday, 23 November 2011, 7:51 AM